Find answers in product info, Q&As, reviews. The truth is that Ace Combat 3 is ultimately more about pyrotechnics and fast action than about realistic flight physics. Anime-style video emails with voice overs can be accessed, played through a fictional email inbox. Namco directors Takuya Iwasaki and Atsushi Shiozawa designed Electrosphere to be visually distinct from other combat flight simulators, using Ace Combat 2 as a base for the game's ideas and mechanics. 22 FLYABLE, CUTTING-EDGE AIRCRAFT - F-16XF Gyrfalcon, Su-37 Super Flanker, Ul-4054 Aurora and more! --T. … Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. Because international versions had a significantly lower amount of content than in the Japanese version, reviewers showed confusion and disappointment towards the lack of missions and a proper storyline for diminishing the game as a whole. AC3 levels and models – all models and textures from Ace Combat 3, converted to VRML/Bitmap, with Lean Viewer The company broke the silence in November, opening up a website and showing conceptual artwork to video game publications. The critically acclaimed Ace Combat series has long been known as the best way to get your flying kicks on the PlayStation, so it is no surprise that Ace Combat 3 takes things to new heights in terms of terrific visuals and overall gameplay. The third game in the Ace Combat franchise, it was released in Japan in 1999 and in Europe and North America in 2000. Ace Combat 3: Electrosphere began development in 1998 following the critical and commercial success of Air Combat and Ace Combat 2. They compared its story and visual style to that of Neon Genesis Evangelion and Ghost in the Shell, enjoying its larger storyline for being far darker than its predecessors. With frequently branching storylines, five distinct endings, and one massive wham in the epilogue, Electrosphere is a tale of loyalty, betrayal, revenge, transhumanism, scientific ethics, Family Drama, and social critique, fondly remembered as the definitive highpoint of the Ace Combat series. This is a good game but it's not as good as Ace Combat 2. The same animation is featured throughout the game with cutscenes and mission briefings outlined in glorious detail between each successful sortie. These missions range from destroying squadrons of enemies to protecting a base from enemy fire. прохождение Ace Combat 3 walkthrough Ace Combat 3 platforms\платформы - playstation группа в ВК https://vk.com/play_odt_game [14] Electrosphere was released in Europe on January 21, 2000,[16] and in North America on March 3. [7] Graphic designer Minoru Sashida, who worked on the arcade game Techno Drive, designed the game's menu interface. Reviewed in the United States on March 5, 2001. [21][23] Reviewers also praised the game's control scheme for being responsive and easy to use, with GamePro specifically pointing out its realism to actual aircraft. Game*Spark further stated that Electrosphere was one of the best and most unique games in the series, showing disappointment towards the lack of a modern digital release on platforms such as PlayStation Network. After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in. Unfortunately, it's also too boring to be a great arcade-style dogfighter". The storyline was designed to be a core aspect of the game, and to serve a proper purpose by directly affecting the gameplay. [23] Not all reviewers expressed criticism over the game; Sam Bishop of IGN and a writer for GamePro both praised the gameplay for being solid and energetic,[18] with Bishop in particular commenting that it "delivers the same action-packed air combat experience that you've come to expect from the series, and does it with an unmatched style and flair that's never over the top". History Talk (0) All aircraft appearing in both the Japanese and international versions of Ace Combat 3: Electrosphere. In retrospect, Electrosphere has been well-received, with critics identifying and appreciating its ambition, story, and changes to the gameplay of the series. The story in the international version of Ace Combat 3is independent of the Japanese version, with none of its characters, backstory, or endings. It takes place in a world where government and rule of law have been superseded by sheer economic power and multinational corporations. Players pilot one of 23 different aircraft across four separate factions and must complete a selection of the game's 52 missions depending on their faction. Directors Takuya Iwasaki and Atsushi and producer Takashi Fukawa led a team of other Namco employees during production, most of whom had worked on Ace Combat 2. -- GameSpot Review. The graphics too, have taken an incremental step forward, with lush light sourcing, cleverly hidden horizon draw-in, sexy aircraft designs (once you've unlocked the better ships of course), and nice environmental effects. Gameplay is the same good stuff that you'd expect of the series. Anyone who has had the pleasure of playing Ace Combat 2 will be disappointed with the modifications to the control scheme. The sound effects are detailed and expansive given the nature of the game. Ace Combat The logo used from 2004 to present GenreCombat flight simulator Developer Bandai Namco Studios Access Games PublisherBandai Namco Entertainment Platform List of platforms Game Boy Advance iOS Microsoft Windows Nintendo 3DS PlayStation PlayStation 2 PlayStation 3 PlayStation 4 PlayStation Portable Xbox 360 Xbox One First releaseAir Combat 30 June 1995 Latest releaseAce Combat 7: Skies Unknown 18 January 2019 Ace Combat is a hybrid arcade-style flight action video gam… Obtaining all five endings will unlock Mission Simulator mode, which allows the player to replay any mission with any aircraft and weapon of their choice.[5]. Like its predecessors, it is presented in a more arcade-like format in contrast to other flight sim video games. This imported version, as I found out through research, has little to no voice acting, no cut-scenes, and almost half the missions that the Japanese version of the game has. [3][14] It holds a 74% on the video game review aggregator website GameRankings. That version has fully voiced cut-scenes, scripts, and even 62 missions split up over two disks. If there are any scratches they are only minor and have no effect on game play. Saw this for cheap, thought i'd get it since I like all the later iterations. [5] An Official Czech PlayStation Magazine reviewer had a similar response, enjoying its futuristic approach, realistic graphics, and refined gameplay. If anything, unless you're willing to learn Japanese, try to avoid the import version, and get the real, Japanese version. A limited number of planes and weapons can be selected for the first few missions, but only one can be used for the remaining half of the game. Prime members enjoy FREE Delivery and exclusive access to music, movies, TV shows, original audio series, and Kindle books. --T. Byrl Baker, Namco's Ace Combat has a reputation for quality that is practically unassailable. Ace Combat 3: Electrosphere has a diverse cast of characters, each with their own motivations and loyalties. Due to the wide-open nature of the game, the graphical upgrade has less of an impact than that of watching the Ridge Racer series mature, but the game is pretty, there's no doubt about that. The Japanese release received positive reviews and was seen as ambitious in its design. This feature actually becomes a detriment when you're in hot pursuit or being pursued. [21], Critics agreed that Electrosphere posed "gorgeous" graphics with plenty of detail. The one in Ace Combat 3 was available as a special weapon. Players control an aircraft and must complete various mission objectives, such as destroying squadrons of enemies or protecting a base from enemy fire. Programmer Kenji Nakano created a workaround to this problem by rendering far-away objects with far fewer polygons than they were up-close, which took two months to implement. Unable to add item to List. Naturally, the in-cockpit ambiance is decidedly different from the sounds you hear when playing in the third-person mode. I’m still working on Ace Combat 2 (1997) and Air Combat (1995).. Though it had a small marketing campaign and little promotion, Electrosphere shipped over one million copies. There is also a high replay value, although that too is subject to your own personal tastes. It was also slightly altered to fit onto a single disc. Although most of them were enemy aircraft. Although it's slightly different from the Japanese version, it's awesome as hell nonetheless. ... Open All Aircraft C100 0000 5000 5000 0A02 0000 800B DB12 0101. [7] Drama television shows and the game R4: Ridge Racer Type 4 (1998) served as inspiration for this idea. [29], By a drastic comparison, reviews for the North American and European releases were met with a much more mixed response. Trending pages. Some of the notable aircraft featured in the game are based on real-life prototype aircraft, while others are completely fictional. Game disc is in great condition. Yes, the game reeks of high production values, this much is true. [22] Mandip Sandhu of Electric Playground showed disappointment towards the plot and bland cutscenes for creating a story that had little to no significance over the game itself. Shipping was quick as usual. There's a problem loading this menu right now. Ace Combat 3 isn't the leap in technology over its predecessor that we expected, but it's still a great way to satisfy your urges to fly the unfriendly skies. But this one leaves alot to be desired. Ace Combat 3 is set within the United Galaxy Space Force saga, a fictional universe by Namco that connects many of their space-related games into a cohesive timeline. Some planes, such as bombers, naturally, cannot do barrel rolls, but somehow the controls seem needlessly fussy for a game so clearly indebted to its arcade origins. Frognation contacted Agness Kaku, a translator known for her work on games such as Metal Gear Solid 2: Sons of Liberty and D2, to help translate the game.
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